AI Insights · Timothy · October 2022
Top 5 Ultracasual Games on iOS in Russia: Q3 2022 Performance
Discover the performance metrics of the top 5 ultracasual games on iOS in Russia during Q3 2022, including trends in downloads, revenue, and active users.
In the third quarter of 2022, the ultracasual gaming market on iOS in Russia saw notable performance from several top apps. Here’s a detailed look at the trends in weekly downloads, revenue, and active users for the top 5 ultracasual games, based on data from Sensor Tower.
Goo: Slime simulator, ASMR experienced a fluctuating trend in weekly revenue, peaking at around $177 in early July and ending the quarter with approximately $128. Weekly downloads showed a significant spike in mid-July, reaching 134, but generally remained low throughout the quarter. Active users peaked at 316 in mid-July but gradually declined to 98 by the end of September.
Slime it: Slime Game Simulator had a relatively stable performance in terms of weekly revenue, ranging between $59 and $76. Weekly downloads remained low, with a peak of 6 downloads in early July and mid-August. Active users saw a steady decline from 308 in late June to 251 by the end of September.
Antistress - Relaxing games showed consistent weekly downloads, peaking at 2.97K in late July and maintaining around 2K throughout the quarter. Revenue also remained stable, with a high of $59 in early August and ending at $53 in late September. Active users increased steadily, reaching 4.36K in late July and maintaining around 3.9K by the end of September.
Acrylic Nails! saw a strong performance in weekly downloads, peaking at 5.7K in early July and maintaining over 3.7K throughout the quarter. Revenue had a notable peak of $67 in late September, with a steady range between $36 and $57 for most of the quarter. Active users fluctuated slightly but remained above 4.3K by the end of September.
Automatoys, despite being released in mid-August, showed impressive performance. Weekly downloads peaked at 12.6K in early September and remained strong at 9.3K by the end of the quarter. Revenue peaked at $123 in early September. Active users saw significant growth, starting at 5.4K in mid-August and reaching 43.1K by the end of September.
These trends highlight the dynamic nature of the ultracasual gaming market on iOS in Russia. For more detailed insights and data, visit Sensor Tower.